get_user_origin
Core (amxmodx.inc)
Description
get_user_origin - Gets a player's origin.
Syntax
get_user_origin ( index, origin[3], [ mode ] )
Type
Native
Notes
index is a player index from 1 to 32.

The origin is stored in the vector (3 member array) passed as the second parameter.
origin[0] = X coordinate
origin[1] = Y coordinate
origin[2] = Z coordinate

If mode is passed, the origin changes:
1 - Position from eyes (weapon aiming)
2 - End position from player position
3 - End position from eyes (hit point for weapon)
4 - Position from last bullet hit (only CS)

public MovePlayer(id)

    new 
origin[3]
    
get_user_origin(idorigin0)  // Gets the current location the player is at
    
origin[2] = origin[2] + 10    // Adds + 10 to the player's height
    
set_user_origin(idorigin)   // Moves the player to the location stored in origin
}