native get_user_origin(index, origin, mode = 0);
Array to store origin in
What type of origin to retrieve:
0 - current position
1 - position of eyes (and weapon)
2 - aim end position from client position
3 - aim end position from eyes (hit point for weapon)
4 - position of last bullet hit (only for Counter-Strike)
Retrieves an origin related to the client.
1 on success, 0 if client is not connected
If the client index is not within the range of 1 to
MaxClients, an error will be thrown.