cs_set_weapon_ammo

Syntax

native cs_set_weapon_ammo(index, newammo);

Usage

index
Weapon entity index
newammo
New ammo amount

Description

Sets the amount of ammo in weapon's clip.

Note

This native does not check that the provided entity is actually a
weapon entity. It will result in undefined behavior if used on
non-weapon entities.

Return

This function has no return value.

Error

If an invalid entity index or a client index is provided,
an error will be thrown.