cs_set_weapon_burst

Syntax

native cs_set_weapon_burst(index, burstmode = 1);

Usage

index
Weapon entity index
burstmode
If nonzero the weapon will be put into burstmode,
otherwise the burst mode will be removed

Description

Sets the weapon's burst mode.

Note

Only the Glock and Famas can be set to burst fire mode as they are the
only guns in the game that provide such a mode.

Note

This native does not check that the provided entity is actually a
weapon entity. It will result in undefined behavior if used on
non-weapon entities.

Return

1 if burst mode set successfully, 0 if entity is not
an applicable weapon

Error

If an invalid entity index or a client index is
provided, an error will be thrown.