native Stack:CreateStack(blocksize = 1);
The number of cells each entry in the stack can hold
Creates a stack structure. A stack is a LIFO (last in, first out) vector of of items. It has O(1) insertion and O(1) removal.
Stacks provide only two operations: Push (adding an item to the top) and Pop (remove an item from the top, in reverse-push order).
The contents of the stack are uniform; i.e. storing a string and then retrieving it as an integer is NOT the same as str_to_num()!
The "blocksize" determines how many cells each stack slot has, it can not be changed after creation.
New stack Handle, which must be freed via DestroyStack()
If an invalid blocksize is provided an error will be thrown.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.