native set_user_rendering(index, fx = kRenderFxNone, r = 0, g = 0, b = 0, render = kRenderNormal, amount = 0);
Rendering effects. One of kRenderFx* constants
The amount of red color (0 to 255)
The amount of green color (0 to 255)
The amount of blue color (0 to 255)
Render mode. One of kRender* constants
Render amount (0 to 255)
Sets player's rendering mode.
A really useful render modes reference:
This function has no return value.
If player is not connected or not within the range
of 1 to MaxClients.