native lookup_sequence(entity, const name[], &Float:framerate = 0.0, &bool:loops = false, &Float:groundspeed = 0.0);
| entity | The entity id to lookup.  | 
| name | The sequence name to lookup, case insensitive. ("JUMP" would match "jump") | 
| framerate | The framerate of the sequence, if found.  | 
| loops | Whether or not the sequence loops.  | 
| groundspeed | The groundspeed setting of the sequence.  | 
Looks up the sequence for the entity.
-1 on failed lookup, the sequence number on successful lookup.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.